2017
Holger Regenbrecht - University of Otago, Katrin Meng - Universität Koblenz-Landau, Arne Reepen - Universität Koblenz-Landau, Stephan Beck - Bauhaus-Universität Weimar, and Tobias Langlotz - University of Otago. "Mixed Voxel Reality: Presence and Embodiment in Low Fidelity, Visually Coherent, Mixed Reality Environments". IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2017), Nantes, Frankreich.
Anna Katharina Hebborn, Nils Höhner and Stefan Müller. "Occlusion Matting: Realistic Occlusion Handling for Augmented Reality Applications". IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2017), Nantes, Frankreich.
K. Keul, N. Klee, S. Müller. "Soft shadow computation using precomputed line space visibility information". In Proceedings of the 25th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, pages 97–106. WSCG 2017.
2016
Anna Katharina Hebborn, Nils Höhner and Stefan Müller. "Augmenting Surface Reconstructions". IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2016), Mérida, Mexiko.
K. Keul, P. Lemke, S. Müller. "Accelerating Spatial data structures in ray tracing through precomputed line space visibility". In Proceedings of the 24th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, pages 17–26. WSCG 2016.
Gerrit Lochmann, Bernhard Reinert, Arend Buchacher and Tobias Ritschel. "Real-time Novel-view Synthesis for Volume Rendering Using a Piecewise-analytic Representation". In Vision, Modeling & Visualization.
Liesa Reitz, Aline Sohny and Gerrit Lochmann. "VR-Based Gamification of Communication Training and Oral Examination in a Second Language". In International Journal on Game-Based Learning
2015
Engelhardt, Sandy, Nils Lichtenberg, Sameer Al-Maisary, Raffaele De Simone, Helmut Rauch, Jens Roggenbach, Stefan Müller, Matthias Karck, Hans-Peter Meinzer, and Ivo Wolf. "Towards Automatic Assessment of the Mitral Valve Coaptation Zone from 4D Ultrasound." In Functional Imaging and Modeling of the Heart, pp. 137-145. Springer International Publishing, 2015.
Anna Katharina Hebborn, Milan Dilberovic, Adrian Derstroff, Andre Franke, Nils Höhner, Patrick Krechel, Lisa Prinz, Astrid Szirmai, Fabian Weigend, Stefan Müller. "OscARsWelt: A Collaborative Augmented Reality Game". Salento AVR 2015, 2nd International Conference on Augmented Reality.
Anna Katharina Hebborn, Marius Erdt, Stefan Müller. "Robust Model Based Tracking using Edge Mapping and Refinement". Salento AVR 2015, 2nd International Conference on Augmented Reality.
Svenja Neuneier and Gerrit Lochmann. "A Teacher-Customizable Smartphone-Game for Primary School Teaching". In Proceedings of The 4th MAC 2015 The 4th Multidisciplinary Academic Conference in Prague 2015
Laura Haraké, Dorota Bełtkiewicz and Gerrit Lochmann. "Tongue S(t)imulator - A Comprehensive Parametrized Pose Model for Speech Therapy". In Vision, Modeling & Visualization
Gerrit Lochmann, Liesa Reitz, Jochen Hunz, Aline Sohny and Guido Schmidt. "Haunted: Intercultural Communication Training via Information Gaps in a Cooperative Virtual Reality". In 9th European Conference on Games Based Learning (ECGBL 2015)
2014
A GPU based Real-Time Line Detector using a Cascaded 2D Line Space
Jochen Hunz, Anna Katharina Hebborn and Stefan Müller
International Conference Computer Graphics, Multimedia and Image Processing
Kuala Lumpur, Malaysia, November 2014Feature Evaluation and Management for Camera Pose Tracking on 3D Models
Martin Schumann, Jan Hoppenheit and Stefan Müller
9th International Conference on Computer Vision Theory and Applications (VISAPP)
Lissabon, Portugal, 5.-8. Januar 2014A motion-based learning application for anatomy lessons. Christoph Rauwolf and Gerrit Lochmann. Proceedings of IAC-ETeL 2014
Real-time Reflective and Refractive Novel-view Synthesis. Gerrit Lochmann, Bernhard Reinert, Tobias Ritschel, Stefan Müller and Hans-Peter Seidel. Vision, Modeling & Visualization
2013
Fast Authoring For Mobile Gamebased City Tours
Dominik Grüntjens, Stephan Groß, Daniel Arndt, Stefan Müller
Virtual and Augmented Reality in Education (VARE) 2013, TeneriffaEnhancing Human-Robot Interaction by a Robot Face with Facial Expressions and Synchronized Lip Movements
Viktor Seib, Julian Giesen, Dominik Grüntjens, Dietrich Paulus
WSCG 2013, Pilsen, Tschechien
2012
Social Interaction In Gamebased Applications on Smartphones in the Context of Tourism
Dominik Grüntjens, Gerrit Lochmann, Johannes Siebel, Stefan Müller
MobiCase 2012, Seattle, October 11-12, 2012The BundleExplorer: A Focus and Context Rendering Framework for Complex Fiber Distributions
Diana Röttger, Dorit Merhof, Stefan Müller
Eurographics Workshop on Visual Computing for Biology and Medicine, Norrköping, Sweden, September 27-28, 2012Visualization and Evaluation of Intra-Bundle Diffusion Characteristics
Diana Röttger, Daniela Dudai, Dorit Merhof, Stefan Müller
GI Informatik 2012 Workshop Trends und aktuelle Entwicklung für die computerassistierte Neurochirurgie, Braunschweig, Germany, September 16-21, 2012, paper 29-03, pp. 1-11Diffusionsbildgebung - Trends und aktuelle Entwicklung
Dorit Merhof, Diana Röttger, Christopher Nimsky
GI Informatik 2012 Workshop Trends und aktuelle Entwicklung für die computerassistierte Neurochirurgie, Braunschweig, Germany, September 16-21, 2012, paper 29-04, pp. 1-9Bundle Visualization Strategies for HARDI Characteristics
Diana Röttger, Daniela Dudai, Dorit Merhof, Stefan Müller
8th International Symposium on Visual Computing (ISVC)
Rethymnon, Kreta, Griechenland, 16.-18. Juli 2012Initialization of Model-Based Camera Tracking with Analysis-by-Synthesis
Martin Schumann, Sebastian Kowalczyk, Stefan Müller
8th International Symposium on Visual Computing (ISVC)
Rethymnon, Kreta, Griechenland, 16.-18. Juli 2012A Matching Shader Technique for Model-Based Tracking
Martin Schumann, Jan Hoppenheit, Stefan Müller
20th International Conference on Computer Graphics, Visualization and Computer Vision 2012 (WSCG). Pilsen, Czech Republic, 25.-28. Juni 2012Parameter and Configuration Analysis for Non-Linear Pose Estimation with Points and Lines. Bernhard Reinert, Martin Schumann, Stefan Müller
7th International Conference on Computer Vision Theory and Applications (VISAPP)
Rom, Italien, 24.-26. Februar 2012telARscope: Gamebased Concepts for a Touristical Augmented Reality Telescope.
D. Grüntjens, D. Arndt, J. Beschorner, J. Dietterle, J. Epe, P. Kobold, T. Stüttem, S. Müller
GRAPP 2012, Rom, Italien, 24.-26. Februar 2012Advanced Line Visualization for HARDI
D. Röttger, C. Denter, S. Müller
Bildverarbeitung für die Medizin (BVM), Berlin, Germany, March 18-20, 2012- ISMI: A Classification Index for High Angular Resolution Diffusion Imaging
D. Röttger, D. Dudai, D. Merhof, S. Müller
SPIE Medical Imaging, San Diego, USA, February 4-9, 2012, paper 8314-158, Poster
2011
Multimodal Visualization for Pre-Operative Neurosurgical Planning
D. Röttger, S. Engelhardt and S. Müller
GI Workshop: Emerging Technologies for Medical Diagnosis and Therapy, Berlin, Germany, October 4-7, 2011Accelerating Path Tracing by Eye Path Reprojection
N. Henrich, J. Baerz, T. Grosch and S. Müller
Accepted at the International Congress on Graphics and Virtual Reality (GRVR 2011)Authoring Dynamic Object Behavior within Virtual Environments
Rilling, S. und Graeser, S
IASTED International Conference on Graphics and Virtual Reality, Cambridge UK.A Gameplay Model for Understanding and Designing Games
Hebisch, E. und Wechselberger, U
In: Kumar, A., Etheredge, J. und Boudreaux, H. (ed.): Algorithmic and Architectural Gaming Design: Implementation and Development, IGI Global.A Serious Game Compared to a Traditional Training
Wechselberger, U.
Academic Exchange Quarterly, 15 (2)Distance-Based Tractography in High Angular Resolution Diffusion Imaging
D. Röttger, V. Seib and S. Müller
Computer Graphics International (CGI), Canada, Ottawa, June 12-15, 2011, published in The Visual Computer: Volume 27, Issue 6, p. 729-739, VideoMFC: A Morphological Fiber Classification Approach
D. Röttger, V. Seib and S. Müller
Bildverarbeitung für die Medizin (BVM), Lübeck, March 20-22, 2011, p. 364-368, PosterPhysically Based Real-time Simulation of an Automation Plant
Stefan Rilling, Gerrit Lochmann
25th European Conference on Modelling and Simulation, 2011, Krakow, Poland. Accepted for publication.- Factors for Knowledge Transfer in Mobile Gamebased City Tours on Smartphones
Grüntjens, D.; Stier, M.
Virtual and Augmented Reality in Education, 2011, Valmiera, Latvia A Framework to Meet Didactical Requirements for Serious Game Design
Rilling, S.; Wechselberger, U.
The Visual Computer, Jg. 27, H. 4, ISSN 0178-2789
Voxel-based Global Illumination
Sinje Thiedemann, Niklas Henrich, Thorsten Grosch, Stefan Müller
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (i3D 2011), San Francisco, USA, 2011
2010
An Exploration and Planning Tool for Neurosurgical Interventions
D. Röttger, C. Denter, S. Engelhardt, B. Güssefeld, A. Hausdörfer, G. Lochmann, D. Ospelt, J. Paschke and Q. Tao
IEEE Visualization Contest 2010, Honorable Mention Submission, Paper, Poster, VideoDynamic Exploration of DTI Volume Data
D. Röttger, J. Eraßmy and M. Raspe
Eurographics Workshop on Visual Computing for Biology and Medicine (VCBM), Leipzig, July 1-2, 2010, PosterEduventure 2: Pädagogische Konzeption eines Lernspiels zur kulturhistorischen Bildung
U. Wechselberger
In: Ganguin, S. und Hoffmann, B. (Hrsg.) Digitale Spielkultur, Schriften zur Medienpädagogik, München: kopaed, 2010, S. 191–202Global Illumination using Parallel Global Ray-Bundles
Jan Hermes, Niklas Henrich, Thorsten Grosch, Stefan Müller
15th International Workshop on Vision, Modeling and Visualization, Germany, 2010Reconstruction of Spectra Using Empirical Basis Functions
Jakob Bärz, Tina Hansen, Stefan Müller
6th International Symposium on Visual Computing, Las Vegas, Nevada, USA, Nov 29 - Dec 1, 2010- Bridging the Gap Between Didactical Requirements and Technological Challenges in Serious Game Design. Stefan Rilling, Ulrich Wechselberger, Prof. Dr. Stefan Müller. International Conference on Cyberworlds 2010, Nanyang Technological University, Singapore.
- Gamebasierte Motivationskonzepte für die Ausbildung an automatisierungstechnischen Anlagen
Dominik Grüntjens, Stefan Rilling, Ulrich Wechselberger, 9. Paderborner Workshop "Augmented & Virtual Reality in der Produktentstehung", Paderborn, 2010 Serious Games zwischen Spiel und Ernst
Ulrich Wechselberger
In: Dittler, U. und Hoyer, M. (Hrsg.), Zwischen Kompetenzerwerb und Mediensucht – Chancen und Gefahren des Aufwachsens in digitalen Erlebniswelten aus medienpsychologischer und medienpädagogischer Sicht, München: kopaed, S. 135-145Validating Photometric and Colorimetric Consistency of Physically-Based Image Synthesis
Jakob Bärz, Niklas Henrich, Stefan Müller
5th European Conference on Colour in Graphics, Imaging, and Vision, Finland, 2010A Hybrid Approach to Interactive Global Illumination and Soft Shadows
Erik Knauer, Jakob Bärz, Stefan Müller
Computer Graphics International 2010, Singapore- Spatial Color Confidence for Physically Based Rendering Settings on LC Displays
Jörg Koch, Niklas Henrich, Stefan Müller
International Conference on Computer Graphics Theory and Applications 2010, France, 2010 Confidence in Tone Mapping Applying a User-Driven Operator
Annabell Langs, Jakob Bärz
18th WSCG International Conference on Computer Graphics, Visualization and Computer Vision 2010, Czech Republic
2009
- Augmented reality under water
Lisa Blum, Wolfgang Broll, Stefan Müller
In: SIGGRAPH'09: Posters, New Orleans, Louisiana, 03.-07. August 2009 Lernspiele aus pädagogischer Sicht
Ulrich Wechselberger
In: Hoffmann, Bernward; Ulbrich, Hans-Joachim (Hg.): Geteilter Bildschirm – getrennte Welten? Konzepte für Pädagogik und Bildung. München: kopaed. S. 145–151- Analysis by Synthesis Techniques for Markerless Tracking
Martin Schumann, Sabine Achilles, Stefan Müller
In: Virtuelle und Erweiterte Realität, 6. Workshop der GI Fachgruppe VR/AR, Braunschweig, 18.-19. November 2009 - Dynamisches Objektverhalten zwischen pädagogischem Anspruch und technischer Herausforderung: Ein Framework zum spielbasierten Training an einer automatisierungstechnischen Versuchsanlage.
Stefan Rilling, Ulrich Wechselberger, Dominik Grüntjens
In: Virtuelle und Erweiterte Realität, 6. Workshop der GI Fachgruppe VR/AR, Braunschweig, 2009 - Analyse und Quantifizierung regionaler Lungenbewegungen in 4D-Bilddaten
Anabell Heiß, René Werner, Jan Ehrhardt, Matthias Raspe, Stefan Müller, Heinz Handels
In: 54. Jahrestagung der Deutschen Gesellschaft für Medizinische Informatik, Biometrie und Epidemiologie (GMDS), Essen, 2009 - Teaching Me Softly: Experiences and Reflections on Informal Educational Game Design
Ulrich Wechselberger
In: Pan, Zhigeng; Cheok, Adrian David; Müller, Wolfgang, El Rhabili, Abdennour (Hrsg.): Transactions on Edutainment II. LNCS Vol. 5660, 2009. S. 90–104 - Wenn Spiele ernst machen. Serious Games aus pädagogischer Sicht.
Ulrich Wechselberger
Vortrag auf der Landesgruppentagung NRW der Gesellschaft für Medienpädagogik und Kommunikationskultur in Köln am 5.6.2009 Einige theoretische Überlegungen über das pädagogische Potential digitaler Lernspiele
Ulrich Wechselberger
In Bevc, T; Zapf, H. (Hrsg.): Wie wir spielen, was wir werden. Konstanz: UVK, 2009. S. 95-111
2008
Serious Games aus pädagogischer Sicht
Ulrich Wechselberger
Vortrag beim Workshop "Serious Games" auf dem 25. Forum Kommunikationskultur der Gesellschaft für Medienpädagogik und Kommunikationskultur, November 22, Rostock- The Eduventure II. An Approach to Educational Game Design.
Ulrich Wechselberger
Proceedings of the 2008 International Conference on Cyberworlds, September 22-24, 2008, Hangzhou, China, p. 397-404 (Link) Interactive Particle Tracing in Dynamic Scenes consisting of NURBS Surfaces
Jakob Bärz, Oliver Abert, and Stefan Müller
IEEE/EG Symposium on Interactive Ray Tracing 2008, Los Angeles, CA, USA, August 9-10, 2008- Automatic Hepatic Vessel Segmentation using Graphics Hardware
Marius Erdt, Matthias Raspe, and Michael Suehling
Medical Imaging and Augmented Reality, 4th International Workshop, Tokyo, Japan, August 1-2, 2008, p. 403-412 - Hierarchical and Object-Oriented GPU Programming
Matthias Raspe, Guido Lorenz, and Stephan Palmer
Computer Graphics International Conference (CGI) 2008, Istanbul, Turkey, June 9-11, 2008, p. 333-337 (Poster presentation: Poster [0,5 MB]) Lernen durch Computerspiele
Ulrich Wechselberger
Gamedays 2008, Darmstadt, May 29, 2008 (Vortrag: Folien [1,1 MB])- Interactive Visualization of Multimodal Volume Data for Neurosurgical Tumor Treatment
Christian Rieder, Felix Ritter, Matthias Raspe, and Heinz-Otto Peitgen
Computer Graphics Forum (Special Issue on Eurographics Symposium on Visualization), 27, 3 (2008), p. 1055-1062 - Automatische Rekonstruktion des Verlaufs aneurysmatischer Aorten in postoperativen CTA-Bildern
Frank Schmitt, Matthias Raspe und Ralph Wickenhöfer
Bildverarbeitung für die Medizin, 06.-08.04.2008, Berlin, S. 382-386, (Posterpräsentation: Poster [5,5 MB]) - Evaluating the Performance of Processing Medical Volume Data on Graphics Hardware
Matthias Raspe, Guido Lorenz und Stefan Müller
Bildverarbeitung für die Medizin, 06.-08.04.2008, Berlin, S. 427-431, (Posterpräsentation: Poster [2,6 MB]) - Controlling GPU-based Volume Rendering using Ray Textures
Matthias Raspe, Stefan Müller
The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, (WSCG), Plzen, February 4-7, 2008, p. 277-283 (Communication Papers, ISBN 978-80-86943-16-9) Accelerating Rendering of NURBS Surfaces by Using Hybrid Ray Tracing
Oliver Abert, Markus Bröcker, Rafael Spring
The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, (WSCG), Plzen, February 4 - 7, 2008
2007
- Using a GPU-based Framework for Interactive Tone Mapping of Medical Volume Data
Matthias Raspe (vorm. Biedermann) und Stefan Müller
SIGRAD 2007. The Annual SIGRAD Conference, Special Theme: Computer Graphics in Healthcare, p. 3-10, November 29-30, 2007, Uppsala, Sweden - Visualisierungsgestützte 3D-Segmentierung und Quantifizierung von Bauchaortenaneurysmen
Matthias Raspe (vorm. Biedermann), Ralph Wickenhöfer und Frank Schmitt
6. Jahrestagung der Deutschen Gesellschaft für Computer- und Roboterassistierte Chirurgie, CURAC 2007, S. 197-200, 11.-13.10.2007, Karlsruhe Segmentierung von Wirbelkörpern aus CT-Datensätzen zur intraoperativen Navigation
Steffen Mackschin, Arno Schmidtgen, Daniel Selbach, Dietlind Zühlke, Matthias Biedermann, Stefan Müller
6. Jahrestagung der Deutschen Gesellschaft für Computer- und Roboterassistierte Chirurgie, CURAC 2007, n.a., 11.-13.10.2007, KarlsruheGlobal Illumination for Non-Tesselated Trimmed NURBS Scenes
Oliver Abert, Maik Stange, Stefan Müller
IEEE/EG Symposium on INteractive Ray Tracing 2007, Poster, Ulm, 10.-12.9.2007Consistent Interactive Augmentation of Live Camera Images with Correct Near-field Illumination
Thorsten Grosch, Tobias Eble and Stefan Müller
Accepted for publication at VRST 2007- Towards Using Realistic Ray Tracing in Augmented Reality Applications with Natural Lighting
Fabian Scheer, Oliver Abert, Stefan Müller
GI Workshop ARVR 07 - Fast GPU-based Visibility Computation for Natural Illumination of Volume Data Sets
Tobias Ritschel
Eurographics 2007 Fast Ray/Axis-Aligned Bounding Box Overlap Tests using Ray Slopes
Martin Eisemann, Thorsten Grosch, Stefan Müller and Marcus Magnor
accepted for publication in Journal of Graphics Tools- Interactive Illumination with Coherent Shadow Maps
Tobias Ritschel, Thorsten Grosch, Jan Kautz, Stefan Müller
EGSR 2007, Eurographics Symposium on Rendering, June 25 - 27, Grenoble, France - Filtering Video Volumes using the Graphics Hardware
Andreas Langs, Matthias Biedermann
15th Scandinavian Conference on Image Analysis, SCIA 2007, LNCS 4522, p. 878 - 887, June 10-14, Aalborg, Denmark - Hand Gesture Recognition with a noval IR Time-of-Flight Range Camera - A pilot study
Pia Breuer, Christian Eckes and Stefan Müller
Mirage 2007, Computer Vision / Computer Graphics Collaboration Techniques and Applications, March, 28-30 2007, INRIA Rocquencourt, France - Automatic Creation of Object Hierarchies for Ray Tracing of Dynamic Scenes
Martin Eisemann, Thorsten Grosch, Marcus Magnor, Stefan Müller
The 15-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007, January 29 - February 2, Plzen 2007
2006
Collaborative Mixed Reality Exposure Therapy
Regenbrecht, H., Wickeroth, D., Dixon, B., & Mueller, S.
Cyberworlds 2006, International Conference, Lausanne, Switzerland, November 28-30, 2006. ISBN: 0-7695-2671-3, pp. 25-32.- Modell der Bildentstehung mit HDR-Kameras
Wolfram Hans, Thorsten Grosch, Tobias Feldmann, Dietrich Paulus, Stefan Müller
12. Workshop Farbbildverarbeitung, 5.10. - 6.10.2006, p. 97-108, Ilmenau - Fast and Robust High Dynamic Range Image Generation with Camera and Object Movement (Lo-Res Version)
Thorsten Grosch
Vision, Modeling and Visualization (VMV), RWTH Aachen, 22.11 - 24.11.2006 - On-line Estimation of Diffuse Materials
Tobias Ritschel, Thorsten Grosch
Dritter Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR, 25. - 26. September 2006, Koblenz
(2. Platz bei Best Paper Award) - Interactive Augmentation of Live Images using a HDR Stereo Camera (Lo-Res Version)
Matthias Korn, Maik Stange, Andreas von Arb, Lisa Blum, Michael Kreil, Kathrin-Jennifer Kunze, Jens Anhenn, Timo Wallrath, Thorsten Grosch
Dritter Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR, 25. - 26. September 2006, Koblenz - Direct and Fast Ray Tracing of NURBS Surfaces
Oliver Abert, Markus Geimer, Stefan Müller
IEEE Symposium on Interactive Ray Tracing, Salt Lake City, Utah, USA, 18.09 - 20.09.2006 - Multiresolution GPU Mesh Painting
Tobias Ritschel, Mario Botsch and Stefan Mueller
Eurographics 2006, Wien - Automatic Creation of Object Hierarchies for Ray Tracing of Dynamic Scenes
Martin Eisemann, Thorsten Grosch, Marcus Magnor, Stefan Müller
Technical Report
2005
- LessonTalk - Mehr Interaktionsmöglichkeiten für Studierende in Massenvorlesungen
Marc Santos, Prof. Dr. Stefan Müller
Workshop "Mobiles Informationsmanagement und seine Anwendungen" im Rahmen der 35. Jahrestagung der Gesellschaft für Informatik, Universität Bonn, 19.09. bis 22.09.2005. - Echtzeit-Deformation und Kollisionserkennung zur virtuellen Operationssimulation
Christian Wienss, Gernot Goebbels, Igor Nikitin, Stefan Müller
2. Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR, RWTH Aachen, 26.9.-27.9. 2005 - Physikalische Simulation virtueller Charaktere durch Feder-Masse-Systeme am Beispiel einer Virtuellen Marionette
Tobias Ritschel, Prof. Dr. Stefan Müller
2. Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR, RWTH Aachen, 26.9.-27.9. 2005
(3. Platz bei Best Paper Award) - Shared Augmented Reality zur Unterstützung mehrerer Benutzer bei kooperativen Montagearbeiten im verdeckten Bereich
Dennis Meyer, Thomas Steil, Prof. Dr. Stefan Müller
2. Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR, RWTH Aachen, 26.9.-27.9. 2005 - Differential Photon Mapping: Consistent Augmentation of Photographs with Correction of all Light Paths
Thorsten Grosch
Eurographics 2005, Trinity College, Dublin, Ireland, 29.8. - 2.9.2005 (Best Short Paper Award) - Realistic Real-Time Hair Simulation and Rendering
Yvonne Jung, Alexander Rettig, Oliver Klar, Timo Lehr
2nd International Conference on Vision, Video and Graphics 2005, Heriot Watt University, Edinburgh, UK, 21.06.2005 - Virtual Reality goes Physics - Realistic shading and physically based simulation of the Virtual Puppet
Matthias Biedermann
CARVI 2005, Congress on Virtual Reality Applications, June 9-10, EUVE Vitoria-Gasteiz, Spain - PanoAR: Interactive Augmentation of Omni-directional Images with Consistent Lighting
Thorsten Grosch
Mirage 2005, Computer Vision / Computer Graphics Collaboration Techniques and Applications, March, 1-2 2005, INRIA Rocquencourt, France - Real-time 3D Camera Tracking for Industrial Augmented Reality Applications
Gabriele Bleser, Yulian Pastamov, Didier Stricker
The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, (WSCG), Plzen, January 31 - February 4, 2005 - Interactive Ray Tracing of Trimmed Bicubic Bezier Surfaces without Triangulation
Markus Geimer, Oliver Abert
The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, (WSCG), Plzen, January 31 - February 4, 2005
2004
- Ein zustandsbasiertes, ereignisgesteuertes Virtual Reality Framework
Matthias Biedermann, Oliver Abert, Jonas Fleer, Stefan Müller
1. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe, Chemnitz, September 2004 - Real Time Augmentation of Omni-directional Images with Consistent Lighting
Thorsten Grosch
1. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe, Chemnitz, September 2004 - Visual Accuracy Inspection for Laser Surface Scanning Registration
D. Selbach, R. Schwarz, M. Bublat, S. Müller, T. Berlage
CURAC2004 3. Jahrestagung der Deutschen Gesellschaft für Computer- und Roboterassistierte Chirurgie e.V. 8.-9.10.2004, TU München
2003
- Goniometric Light Reconstruction for Augmented Reality Image Synthesis
Thorsten Grosch, Stefan Müller, Wolfram Kresse
Graphiktag im Rahmen der GI Jahrestagung, Frankfurt am Main, September 2003 - A Cross-Platform Framework for Interactive Ray Tracing
Markus Geimer, Stefan Müller
Graphiktag im Rahmen der GI Jahrestagung, Frankfurt am Main, September 2003 - Virtuelle Erlebniswelten, Beispiele der Cybernarium Days
Stefan Müller
Bad Emser Medienkunsttage, Mai 2003
Bücher
Virtuelle und Erweiterte Realität, 1. Workshop der GI Fachgruppe VR/AR
Guido Brunett, Martin Göbel, Stefan Müller
Shaker Verlag 2004, ISBN 3-8322-3225-7Virtuelle und Erweiterte Realität, 2. Workshop der GI Fachgruppe VR/AR
Torsten Kuhlen, Leif Kobbelt, Stefan Müller
Shaker Verlag 2005, ISBN 3-8322-4431-X